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| Component | Description | Technical & Artistic Details | |-----------|-------------|-------------------------------| | | A tactile, 368‑page journal containing hand‑drawn maps, micro‑photographs of mouse fur, temperature logs, and audio recordings of nocturnal squeaks. | Printed on recycled birch bark paper; each page is UV‑protected to preserve the delicate ink. | | “Masha” Animated Avatar | A 3‑D rendered, AI‑driven digital mouse that appears in all public projections and VR experiences. | Built using Unity + Blender; facial expressions generated by a custom GAN trained on over 5,000 rodent facial datasets. | | Interactive Installation “Burrow” | A walk‑through tunnel lined with LED strips, pressure sensors, and scent diffusers that react to the visitor’s pace, mimicking a mouse’s tactile world. | Sensors trigger a real‑time soundscape composed of field recordings mixed with synthesized vibrations. | | Narrative Film “The Long Winter” | A 24‑minute experimental film that interleaves footage of Siberian landscapes, close‑ups of Masha, and a voice‑over by Babko reading passages from the 368 journal. | Shot on a RED Komodo 6K; edited with DaVinci Resolve, employing a non‑linear temporal structure. | | Live Performance “Masha’s Tale” | A theatrical piece where Babko narrates, a troupe of dancers embody mouse movements, and a holographic Masha interacts with the stage. | Utilizes projection mapping on semi‑transparent screens; choreography informed by ethology studies. | The fascination with Masha and Veronika Babko 368