Research points are generated phases, not during preparation or bugfixing. Here are the primary sources:
| Method | Effectiveness | Notes | |--------|--------------|-------| | | Low to Medium | Base method; employees with higher Research stats generate more | | Creating Custom Engines | High | Build large engines repeatedly for massive RP returns | | Completing Contracts | Medium to High | Contracts generate consistent RP, especially those heavily weighted toward one stat | | Post-Game Reports | Low | Small RP bonuses after each game release | | R&D Lab Investment | Passive | Idle lab with max funding generates passive RP |
Research Points are spent on:
While having infinite points allows you to unlock 3D Graphics V, MMO support, and hardware manufacturing instantly, it changes the game dynamic completely.
Disable Steam Cloud Sync for the game. Right-click Game Dev Tycoon in your Steam library → Properties → remove the checkmark from Steam Cloud synchronization. game dev tycoon unlimited research points
If you prefer to stay within the game's intended mechanics, you can generate an effectively endless supply of RP by optimizing your late-game setup.
This method has likely been patched in recent versions, but it's worth mentioning for players using older releases. Research points are generated phases, not during preparation
Open slot_1 in Notepad. Search for:
The desire for unlimited research points stems from a common issue: the mid-game resource drought. You need RP to unlock advanced features, but you also need it to train your team to earn more RP. This bottleneck can feel frustrating, especially if you're a returning player who just wants to experiment. Right-click Game Dev Tycoon in your Steam library